![]() ![]() – Change expressions / facial animations of the player instantly to evoke any type of emotion during dialogue by pressing a key, X by default – Automatic camera switch mode, which switches between the NPC and Player depending on who is currently talking – Cinematic lighting rig on player that highlights the face’s features, exactly like when the camera is on the NPC (was hard to figure out) – Switch the dialogue camera between NPC and Player manually by pressing a key, V by default ![]() I always thought that the player didn’t get much show time, but now you do! Uses the game’s native dialogue camera system to work with the player. Similar to games such as Fallout 4 and Star Wars: Knights of the Old Republic. Player Dialogue Camera lets you see your player’s character during dialogue. ![]()
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